This is just a pointless discovery I made for S3&K:
(Do this glitch in a dark room at night, it's brick crapping scary! =3)
-Activate debug mode in Sandopolis Act 2.
-Turn into a sprite and move inside the LEFT wall.
-Move down until you return to the act enterance.
-Move to the right until you get to the end of the map, you will see a sand waterfall beside a wall to the left, you are left with a small vertical space.
-Move up until the screen blacks out.
-Wait until the music starts again, there are some differences though. For instance; you can hear echos in the main tune. It's f'in scary!
(Do this glitch in a dark room at night, it's brick crapping scary! =3)
-Activate debug mode in Sandopolis Act 2.
-Turn into a sprite and move inside the LEFT wall.
-Move down until you return to the act enterance.
-Move to the right until you get to the end of the map, you will see a sand waterfall beside a wall to the left, you are left with a small vertical space.
-Move up until the screen blacks out.
-Wait until the music starts again, there are some differences though. For instance; you can hear echos in the main tune. It's f'in scary!
Thu Jun 25, 2015 9:22 am by hyperglow
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